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About ME

Brett Briley began his career in CG as an artist at Disney but has worked in the videogame industry since 1999 for studios including Red Storm Ent, Irock Interactive, Sony Online Ent, Nerve Software, Ensemble Studios, id Software, and Project TriForce.

 

He has also spent years as a successful independent, freelance artist.  Brett has worked on a long list of titles including 7 Days to Die, Borderlands 3, Paragon, Total War: Warhammer, Doom, Doom 3: Ressurection of Evil, Wolfenstein: The New Order, Rage, Halo Wars, Age of Empires 3, Age of Empires 3: Warchiefs, Oblivion, D&D Online, Neverwinter Nights 2, Planetside, Planetside: Core Combat, Planetside: Aftershock, Lucky's Tale, Savage Skies, and Freedom of those he can name.

 

In addition to working in the gaming sector, he has taught at the Art Institute of Dallas, TAD (The Art Department), SMU, and UArtsy.com.  

Clients

Titles

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